Consistency

AI character design

Anyone can generate a character once. The job is generating them again — same face, different angle — which is where most tools quietly fall apart.

What a character sheet costs

Exploration, 12 draftsFlux 2 Dev · 12 × 1 cr12
Six-view sheet on a consistency modelNano Banana · 6 × 5 cr30
Four wardrobe variationsNano Banana Edit · 4 × 5 cr20
One animated shotKling 3.0 · 1 × 140 cr140
Total202 cr ≈ 56¢

Credit costs are live from the catalogue; the cash figure is Starter-plan pricing.

Consistency is the whole discipline. A comic, a game pitch, a brand mascot or an explainer video all need the same person to survive being redrawn twenty times, and a fresh prompt gives you a cousin rather than the same character.

The route that works is to lock one canonical frame, then produce everything else as a variation on that frame rather than as a new generation from words.

The workflow

How it actually runs.

Each step links to the part of the studio that does it.

01

Find the character

Iterate cheaply until one frame is unmistakably them. This frame becomes the reference for everything after.

AI image generator
02

Render the sheet

The character recipe produces six views — front, three-quarter, profile, expressions — on a consistency-focused model.

Character photoset recipe
03

Dress and re-pose

Use the edit models with your canonical frame as the reference to change wardrobe or setting without changing the face.

AI image editor
04

Bring them to life

Animate a sheet frame for a talking shot or an idle loop.

Image to video

Watch out

Where this goes wrong.

  • Never re-describe the character in words once you have the frame — reference the frame instead.
  • Distinctive silhouettes survive; generic faces drift. Give them one memorable feature early.
  • Profile views are the hardest angle. Expect to re-roll those more than the rest.
  • Do not build a character on a real person's likeness — it is against the rules here and a legal problem everywhere else.

FAQ

What people ask.

Lock one canonical frame, then generate every other view from that image rather than from the text description. The character models and the edit models both take a reference image, which is what holds the face. A character sheet generated as a set on one model will always be more consistent than six separate prompts.

Nano Banana is what the character recipe defaults to, at 5 credits a view, because it takes your canonical frame as the reference rather than re-reading the description. The Nano Banana and Seedream edit models are the ones to use for wardrobe and scene changes on an existing character, for the same reason.

Twelve exploration drafts on a 1-credit model plus a six-view sheet on a 5-credit consistency model is 42 credits — around 12 cents at Starter pricing. Wardrobe variations and an animated shot take a full character package to roughly 200 credits.

Yes on Creator and Studio, which include a commercial usage licence. What you cannot do is build the character on a real identifiable person, or pass the work off as another artist's by reproducing their signature style.

Run the first one today

22 credits a day on the free account, no card. That is enough to get through the draft stage of this workflow.

110+

AI models

Image, video & music — one prompt bar

22 / day

Free credits

Plus 0-credit models. No card to start.

Auto-refund

On failed renders

Credits reserved on start, refunded if it fails

One balance

For everything

Image, video and music on the same credits